[Interview] How Designers Have Made One UI’s Usability Even Better for Galaxy Users

Unlike in the past when cellphones had physical buttons and a limited number of features, smartphones now offer a wide range of functions that we access by interacting with our devices’ touchscreens. However, using the same component that serves as the device’s viewing medium for the primary input tool can sometimes present difficulties for users.
This is where the device’s user interface (UI) comes into play, with the experience of the users in interacting with it referred to as the user experience (UX). In 2018, Samsung introduced an improved version of its standard user interface and software overlay called ‘One UI’.

As well as working to make them intuitive, consistent, and effective, UX designers try to base user interface interactions on the way we use physical objects in the wider world to promote familiarity. For example, users turn a digital page in an e-book just like they would a physical page, or slide their cards up in the Samsung Pay app in a way that mimics how they would remove a card from their wallet. But what do UX designers do when there is no way to base interactions on real-world actions? Samsung Newsroom sat down with the designers of One UI to find out.

An Interface to Help You Stay on Task
The concept of One UI started with the idea to try and help the busy users of today stay focused by simplifying their interactions with their smartphones. One UI designer Soeyoun Yim explained that the process of designing the interface was undertaken based on the concept of ‘everyday simplicity’, saying that, “One UI was designed to help users focus on important tasks by eliminating distractions.”
Now, One UI has been further developed into ‘One UI 2’, which was unveiled at the end of last year. This upgraded interface incorporates the icons from One UI in new styles and configurations, and includes revamped colors and movements. In addition, One UI 2 makes the icons more conspicuous with distinct color tones and motions, for instance when the ‘settings’ icon trembles to let users know that an update is underway.
‘Simplicity’ – to Help You Focus on What Matters
Simplicity was the number one priority for the designers when developing One UI 2. To that end, the pop-up screens that appear at the top and bottom of the screen were made more compact and simplistic to keep users from getting distracted while making use of features.

The camera app has also been simplified to ensure that the basic operation of the app isn’t impeded, and prevent users from getting distracted while they’re taking their picture. Taehee Hwang, the UX designer responsible for the camera app, outlined how this makes the user experience more straightforward. “The basic photo and video modes can be accessed at the bottom of the screen, while special modes such...