Quick move LED game


Posted on Sep 11, 2012

The object of Quick Draw is to test your reaction time against your opponent's. A third person acts as a referee and begins the duel by pressing S1, which lights LED1. Upon seeing LED1 go on, you try to outdraw your opponent by moving S2 from `Holster` position to `Draw` position before your opponent moves S3 from `Holster` to `Draw` position. Who ever gets there first will light the corresponding LED and will automatically prevent the other LED from lighting, clearly indicating a winner.


Quick move LED game
Click here to download the full size of the above Circuit.




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